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marvel_team

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Server : MARVEL.RANGFORT.RO

Nick : bRiCk-baZuka

Grad server : Fondator

La ce doriţi ajutor? : Ajutor la compilare

Aici este plugin-ul SMA

 

 

#include <amxmodx>

#include <amxmisc>

#include <engine>

#include <fakemeta>

#include <dhudmessage>

 

new knife_kill, grenade_kill, headshot, normal_kill

 

new level[32]

new bool:kills[32]

 

new one_kill

new two_kill

new three_kill

new four_kill

new five_kill

new six_kill

new seven_kill

new eight_kill

new more_than_eight_kill

new g_lastkill

new g_firstblood

 

public plugin_precache()

{

headshot = precache_model("sprites/headshot.spr")

knife_kill = precache_model("sprites/knife_kill.spr")

grenade_kill = precache_model("sprites/grenade_kill.spr")

one_kill = precache_model("sprites/1_kill.spr")

two_kill = precache_model("sprites/2_kill.spr")

three_kill = precache_model("sprites/3_kill.spr")

four_kill = precache_model("sprites/4_kill.spr")

five_kill = precache_model("sprites/5_kill.spr")

six_kill = precache_model("sprites/6_kill.spr")

seven_kill = precache_model("sprites/7_kill.spr")

eight_kill = precache_model("sprites/8_kill.spr")

more_than_eight_kill = precache_model("sprites/more_than_8_kill.spr")

normal_kill = precache_model("sprites/normal_kill.spr")

precache_sound("misc/headshot.wav")

precache_sound("misc/knife_kill.wav")

precache_sound("misc/grenade_kill.wav")

precache_sound("misc/wallshot.wav")

precache_sound("misc/1_kill.wav")

precache_sound("misc/2_kill.wav")

precache_sound("misc/3_kill.wav")

precache_sound("misc/4_kill.wav")

precache_sound("misc/5_kill.wav")

precache_sound("misc/6_kill.wav")

precache_sound("misc/7_kill.wav")

precache_sound("misc/8_kill.wav")

precache_sound("misc/firstblood.wav")

precache_sound("misc/last_kill.wav")

precache_sound("misc/unstoppable.wav")

}

 

public plugin_init()

{

register_plugin("Death Sprite Effect","1.5","RaZzoR")

register_event("DeathMsg","onDeath","a")

register_event("DeathMsg","onDeath_level","a")

register_event("TextMsg", "eRestart", "a", "2Game_C", "2Game_w")

register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")

register_event("RoundTime", "eNewRound", "bc")

}

 

 

public eRestart()

{

eEndRound()

g_firstblood = 1

}

 

public eEndRound()

{

 

}

 

public client_disconnect(id)

{

level[id]= 0

}

public client_putinserver(id)

{

level[id]= 0

}

 

public onDeath()

{

new name_attacker[32]

new name_victim[32]

new wpn[3]

new hs = read_data(3)

new attacker = read_data(1)

new victim = read_data(2)

 

get_user_name(attacker, name_attacker, 31)

get_user_name(victim, name_victim, 31)

read_data(4,wpn,2)

 

if (wpn[0] != 'k' && wpn[1] != 'r' && !can_see_fm(attacker, victim))

{

if (hs)

{

set_dhudmessage(255, 0, 0, -1.0, 0.20, 0, 6.0, 3.0, 0.1, 1.5)

show_dhudmessage(attacker, "FALON AT FEJLOVES!^n-|IGEN! :D|-")

client_cmd(attacker,"spk misc/headshot")

}

}

else if (hs && wpn[0] != 'k' && wpn[1] != 'r')

{

show_sprite(victim, headshot)

client_cmd(attacker,"spk misc/headshot")

}

else if (wpn[0] == 'k')

{

show_sprite(victim, knife_kill)

client_cmd(attacker,"spk misc/knife_kill")

}

else if (wpn[1] == 'r')

{

show_sprite(victim, grenade_kill)

client_cmd(attacker,"spk misc/grenade_kill")

}

 

return PLUGIN_CONTINUE

}

 

public onDeath_level()

{

new players_ct[32], players_t[32], ict, ite

get_players(players_ct,ict,"ae","CT")

get_players(players_t,ite,"ae","TERRORIST")

if (ict == 0 || ite == 0) g_lastkill = 1

 

new attacker = read_data(1)

new victim = read_data(2)

new name_attacker[32]

new name_victim[32]

 

level[attacker] += 1

level[victim]= 0

 

get_user_name(attacker, name_attacker, 31)

get_user_name(victim, name_victim, 31)

 

if((victim == attacker) || (get_user_team(attacker) == get_user_team(victim)) || !victim || !attacker)

return PLUGIN_CONTINUE

 

 

 

if (g_firstblood && attacker!=victim && attacker>0)

{

g_firstblood = 0

set_dhudmessage(255, 105, 180, -1.0, 0.35, 0, 6.0, 3.0, 0.1, 1.5)

show_dhudmessage(0, "ELSO OLES: ^n %s megolte %s-t!", name_attacker, name_victim)

client_cmd(0, "speak misc/firstblood")

}

if (g_lastkill == 1)

{

g_lastkill = 0

set_dhudmessage(255, 215, 0, -1.0, 0.30, 0, 6.0, 3.0, 0.1, 1.5)

show_dhudmessage(0, "UTOLSO OLES: ^n %s megolte %s-t!", name_attacker, name_victim)

client_cmd(0, "speak misc/last_kill")

}

if (level[attacker] == 1)

{

show_sprite(victim, one_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/1_kill")

 

}

if (level[attacker] == 2)

{

show_sprite(victim, two_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/2_kill")

 

}

if (level[attacker] == 3)

{

show_sprite(victim, three_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/3_kill")

 

}

if (level[attacker] == 4)

{

show_sprite(victim, four_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/4_kill")

 

}

if (level[attacker] == 5)

{

show_sprite(victim, five_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/5_kill")

 

}

if (level[attacker] == 6)

{

show_sprite(victim, six_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/6_kill")

 

}

if (level[attacker] == 7)

{

show_sprite(victim, seven_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/7_kill")

 

}

if (level[attacker] == 8)

{

show_sprite(victim, eight_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/8_kill")

 

}

if (level[attacker] > 8)

{

show_sprite(victim, more_than_eight_kill)

kills[victim] = true

client_cmd(attacker,"spk misc/unstoppable")

 

}

 

return PLUGIN_CONTINUE

}

 

public show_sprite(attacker, sprite)

{

if(!is_user_connected(attacker))

return PLUGIN_CONTINUE

 

 

 

static origin[3]

get_user_origin(attacker, origin)

 

message_begin(MSG_PVS, SVC_TEMPENTITY, origin)

write_byte(TE_SPRITE)

write_coord(origin[0])

write_coord(origin[1])

write_coord(origin[2]+65)

write_short(sprite)

write_byte(10)

write_byte(250)

message_end()

 

return PLUGIN_CONTINUE

}

 

public podesi_boolove(id)

{

kills[id] = false

}

 

bool:can_see_fm(entindex1, entindex2)

{

if (!entindex1 || !entindex2)

return false

 

if (pev_valid(entindex1) && pev_valid(entindex1))

{

new flags = pev(entindex1, pev_flags)

if (flags & EF_NODRAW || flags & FL_NOTARGET)

{

return false

}

 

new Float:lookerOrig[3]

new Float:targetBaseOrig[3]

new Float:targetOrig[3]

new Float:temp[3]

 

pev(entindex1, pev_origin, lookerOrig)

pev(entindex1, pev_view_ofs, temp)

lookerOrig[0] += temp[0]

lookerOrig[1] += temp[1]

lookerOrig[2] += temp[2]

 

pev(entindex2, pev_origin, targetBaseOrig)

pev(entindex2, pev_view_ofs, temp)

targetOrig[0] = targetBaseOrig [0] + temp[0]

targetOrig[1] = targetBaseOrig [1] + temp[1]

targetOrig[2] = targetBaseOrig [2] + temp[2]

 

engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the had of seen player

if (get_tr2(0, TraceResult:TR_InOpen) && get_tr2(0, TraceResult:TR_InWater))

{

return false

}

else

{

new Float:flFraction

get_tr2(0, TraceResult:TR_flFraction, flFraction)

if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))

{

return true

}

else

{

targetOrig[0] = targetBaseOrig [0]

targetOrig[1] = targetBaseOrig [1]

targetOrig[2] = targetBaseOrig [2]

engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the body of seen player

get_tr2(0, TraceResult:TR_flFraction, flFraction)

if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))

{

return true

}

else

{

targetOrig[0] = targetBaseOrig [0]

targetOrig[1] = targetBaseOrig [1]

targetOrig[2] = targetBaseOrig [2] - 17.0

engfunc(EngFunc_TraceLine, lookerOrig, targetOrig, 0, entindex1, 0) // checks the legs of seen player

get_tr2(0, TraceResult:TR_flFraction, flFraction)

if (flFraction == 1.0 || (get_tr2(0, TraceResult:TR_pHit) == entindex2))

{

return true

}

}

}

}

}

return false

}

 

Nu ma lasa sa-l compilez

/tmp/textrvaHnb.sma(5) : fatal error 100: cannot read from file: "dhudmessage"

 

Eu am vrut sa scot cateva sunete din el de care nu aveam nevoie..

Daca incarc pluginul asa si incarc in misc doar sunetele de care am nevoie la conectarea pe server in consola

Imi apar chestiile care nu le-a gasit,in fine pot sa primesc putin ajutor?

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Nu ma lasa sa-l compilez

/tmp/textrvaHnb.sma(5) : fatal error 100: cannot read from file: "dhudmessage"Eu am vrut sa scot cateva sunete din el de care nu aveam nevoie..

Daca incarc pluginul asa si incarc in misc doar sunetele de care am nevoie la conectarea pe server in consola

Imi apar chestiile care nu le-a gasit,in fine pot sa primesc putin ajutor?

 

Trebuia sa compiliezi local din scripting. Ceea ce a facut 7 decebels.
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Pai eu Nu am vrut sa il fac amx...

Eu am vrut sa scot cateva sunete din el si dupa sa il compilez.

Vreau sa scot astea

 

1.precache_sound("misc/wallshot.wav")

2. precache_sound("misc/last_kill.wav")

3.precache_sound("misc/firstblood.wav")

Pe scurt eu vreau sa incarc pluginu pe server fara sunetele de mai sus.

Daca incarc asa cum este acum , server-ul nu-mi gaseste sunetele ce n-am vrut sa le adaug si imi apar erori in consola...

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set_dhudmessage(255, 105, 180, -1.0, 0.35, 0, 6.0, 3.0, 0.1, 1.5) 
show_dhudmessage(0, "ELSO OLES: ^n %s megolte %s-t!", name_attacker, name_victim)
client_cmd(0, "speak misc/firstblood")
}
if (g_lastkill == 1)
{
g_lastkill = 0
set_dhudmessage(255, 215, 0, -1.0, 0.30, 0, 6.0, 3.0, 0.1, 1.5) 
show_dhudmessage(0, "UTOLSO OLES: ^n %s megolte %s-t!", name_attacker, name_victim)

 

 

 

Sterge astea din SMA si dupa il compilezi din nou :)

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