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1.Cfg [Pure CFG] - by iva 2015 Creation !
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// ____ _ ____ _____ _ _
// / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____
// | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \
// | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __>
// \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___|
// ---------------------------------------------------------------------
// ______ ______ ______
// / ____// ___// ____/\ <-><?>| Config by: |<?><->
// / /\___/ /\__/ /\___\/ ____ <-><?>| ivascanu |<?><->
// / /___ / __/\/ /_/ /\ /___/\ <-><?>| 2015 |<?><->
// /_____//__/\_\/_____/ / \___\/ <-><?>|Love This GamE|<?><->
// \_____\\__\/ \_____\/
//______________________________________________________________________
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• UNBINAL
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bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind Mwheeldown "+duck"
bind Mwheelup "+jump;wait"
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• NAME
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name "Holy # Guns ivascanu"
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• MOUSE
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sensitivity "3.0"
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• BIND SAY
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bind "-" "sizedown"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "/" "+movedown"
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• BIND SLOT
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bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
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• BIND MOVEMENT
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bind "a" "+moveleft"
bind "d" "+moveright"
bind "s" "+back"
bind "w" "+forward"
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• BIND OTHER
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bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "q" "lastinv"
bind "r" "+reload"
bind "t" "impulse 201"
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• Bind Communication
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bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "y" "messagemode"
bind "u" "messagemode2"
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• Buy weapons & ammo
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bind "b" "buy"
bind "o" "buyequip"
bind "," "buyammo1"
bind "." "buyammo2"
bind "F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
bind "F2" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
bind "F3" "awp;primammo;deagle;secammo;vesthelm;hegren;flash;flash"
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• BIND ATTACK
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bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "ENTER" "+attack"
bind "PAUSE" "pause"
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• SETARI TINTA
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cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
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• Culoare Scris
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con_color "255+255+0"
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• SETARI ------------
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_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
ambient_fade "100"
ambient_level "0.300000"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.2"
cd_fps "1"
cl_particlefx "2"
cl_identiconmode "2"
cl_dynamiclights "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_corpsestay "180.000000"
cl_dlmax "128"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_latency "0"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "0"
cl_movespeedkey "0.52"
//cl_nopred "0"
cl_nosmooth "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_solid_players "1"
cl_showerror "0"
cl_showmessages "0"
cl_sidespeed "400"
cl_smoothtime "0.1"
cl_upspeed "320"
cl_waterdist "4"
cl_yawspeed "210"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_minpitch "0"
c_minyaw "-135"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
console "1.000000"
crosshair "1.000000"
default_fov "90"
developer "0"
drawradar
d_spriteskip "0.000000"
//ex_correct "0"
//ex_diminishextrap "0"
ex_extrapmax "1.2"
ex_interp "0.01"
//ex_maxaccel "2000"
//ex_maxerrordistance "64"
//ex_maxspeed "750"
//ex_minvelocity "0"
fakelag "0"
fakeloss "0"
fastsprites "2"
fps_max "101"
fps_lan "101"
fps_modem "0"
fastsprites "2"
fs_lazy_precache "0"
gamma "2.8"
gl_fog "1"
gl_monolights "0"
gl_polyoffset "0.1"
gl_ztrick "0"
gl_keeptjunctions "1"
gl_smoothmodels "1"
gl_texsort "1"
gl_palette_tex "1"
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_overbright "1"
gl_flashblend "0"
gl_spriteblend "1"
developer "0"
gl_fog "1"
gl_wateramp "0"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"
gl_d3dflip "0"
gl_keeptjunctions "1"
gl_nobind "0"
gl_nocolors "0"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
graphheight "64"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
//hud_classautokill "1"
hud_deathnotice_time "6"
hud_draw "1"
hud_drawhistory_time "5"
hud_saytext_time 5
joystick "0"
lambert "1.5"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "arctic"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "20"
max_shells "120"
max_smokepuffs "120"
max_rubble "240"
mat_dxlevel "-90"
net_graph "0"
net_graphpos "1"
net_scale "5"
pushlatency "-25"
precache "1"
r_bmodelhighfrac "5.0"
r_norefresh "0"
r_shadows "1"
r_lightmap "0"
r_norefresh "0"
r_waterwarp "0"
r_detailtextures "1"
r_traceglow "1"
r_wateralpha "1"
r_lightmap "0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
scr_centertime "2"
scr_conspeed "100000"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
s_distance "60"
s_doppler "0.0"
s_eax "1.000000"
s_geometry "1.000000"
showpause "1"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
_snd_mixahead "0.1"
snd_noextraupdate "1.000000"
s_numpolys "200"
s_occfactor "0.25"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_allowdownload "1"
s_verbwet "0.25"
sv_failuretime "0.5"
sv_filterban "1"
sv_instancedbaseline "1"
sv_logrelay "0"
sv_maxunlag "0.5"
sv_maxupdaterate "100"
sv_maxvelocity "2000"
sv_minupdaterate "10"
sv_newunit "0"
sv_skyname "0"
sv_spectatormaxspeed "500"
sv_timeout "65"
sv_unlag "1"
sv_unlagpush "0"
sv_unlagsamples "1"
sv_visiblemaxplayers "-1"
sv_voicecodec "0"
sv_voiceenable "0"
sv_wateramp "0"
sys_ticrate "100"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
sv_region "3"
setinfo dm "0"
setinfo friends "0"
setinfo ghosts "0"
setinfo "righthand" "0"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
team ""
tripplebuffer "1"
texgamma "2"
topcolor "30"
tracker "0"
v_dark "0"
vid_d3d "0"
viewsize "120.000000"
violence_ablood "100"
violence_agibs "100"
violence_hblood "100"
violence_hgibs "100"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
volume "0.8000000"
voice_scale "0.750000"
_windowed_mouse "0.000000"
+jlook
+mlook
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1.Culoarea scrisului
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alias green "con_color 0+255+0;say_team Green Color"
alias red "con_color 255+0+0;say_team Red Color"
alias yellow "con_color 255+255+0;say_team Yellow Color"
alias blue "con_color 0+0+255;say_team Blue Color"
alias orange "con_color 255+165+0;say_team Orange Color"
alias white "con_color 255+255+255;say_team White Color"
alias black "con_color 0+0+0;say_team Black Color"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"
bind - "color"
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2.Micsorare Tinta
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alias 5w "wait;wait;wait;wait;wait"
alias 20w "5w;5w;5w;5w"
alias 60w "20w;20w;20w"
alias "sc" "sc_on"
alias "sc_on" "cl_dynamiccrosshair 1; slot2; +duck; 60w; cl_lw 0; wait; -duck; alias sc sc_off"
alias "sc_off" "cl_dynamiccrosshair 0;cl_lw 1; alias sc sc_on"
bind "=" "sc"
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3.AWP Switch - Schimba de pe awp automat pe pistol
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// Awp - Pistol Autoswitch Script \\
alias +firespec "+attack;wait;wait;slot2"
alias -firespec "-attack"
alias modespec "m1"
alias m1 "bind mouse1 +firespec;d1;echo AwP_Mode On ; d0;alias modespec m2"
alias m2 "bind mouse1 +attack;d1;echo AwP_Mode Off;d0 ;alias modespec m1"
bind F5 "modespec"
echo __________________________________
echo | Config Icarcat
echo |
echo | Salut ivascanu
echo |
echo | Bun Venit
echo |__________________________________;
echo |
echo | ID: redfear98@yahoo.com
echo |
echo |
echo | Bafta La Fraguri !
echo |
echo |__________________________________;