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marvel_team

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Posts posted by marvel_team

  1. #Titlu: [PLUGIN]
    # Descriere: Sunt 3 efecte diferite in functie de modul in care omorati un jucator (HS=Explozie,Knife=Fulger,HE=Sange)
    # Download:http://www.girlshare.ro/3489333798.5
    # Nume: Deathtype Effect
    # Versiunea:1.0
    # Instalare:

     

    => Fisierul deathtype_effects.sma il puneti in addons/amxmodx/scripting

    => Fisierul deathtype_effects il puneti in addons/amxmodx/plugins

    => Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:
    deathtype_effects.amxx

     

     

    =>CVAR : Adaugam in amx.cfg

     

    death_effects 1/0 -- activeaza/dezactiveaza pluginul (default 1)
    hs_effect 1/0 -- activeaza/dezactiveaza efectul de la headshot (default 1)
    kn_effect 1/0 -- activeaza/dezactiveaza efectul de la knife (default 1)
    he_effect 1/0 -- activeaza/dezactiveaza efectul de la grenade (default 1)
  2. Nume :DNS,Harta,timp ramas si ora


    Versiune :Nu conteaza


    Descriere detaliata :


    Pluginu respectiv l-am avut dar l-am sters din greseala


    Deci iti arata numele la server ,timpul ramas,data si ora in hud sus / mijloc.multumesc


  3. Model cerere :
    Avatar/Semnatura/Logo/Banner/etc :Semnatura
    Tema pozei / Stock-ul dorit ( obligatoriu ) :
    http://imgur.com/zJFGukY
    Text principal :MARVEL.RANGFORT.RO
    Text secundar ( rangfort / www.rangfort.ro / nume server ) :bRICk-baZuka
    Alte precizari : -

    Dimensiuni avatar ( 150 x 250 SAU 150 x 300 ) :150 x 250

  4. /tmp/textQos649.sma(111) : warning 209: function "cmdPika" should return a value

     

    Imi apare asta cand dau compilare.

    Imi permite sa-mi fac fisierul anxx dar imi apare asta.

    Daca il folosesc asa imi face bug pe server...care este problema?

  5. Nume :Pika 


    Versiune :Nu conteaza


    Descriere detaliata :Salut.


    Doresc un plugin tip pika x destroy pentru jucatorii care folosesc ip dinamic sau alte prostioare.


    Am banat pe cineva si dupa cateva secunde mi-a intrat iar si tot asa.


    Nici ban nici lake nimic n-a primit.


    Doresc si eu un plugin care sa-mi rezolve aceasta problema.


    #Multumesc


     


     


  6. Nume : [Plugin] No Team Flesh


    Versiune : Nu Conteaza


    Descriere detaliata :


    Doresc si eu acest plugin daca se poate.


    La fel am incercat multe variante toate buguite


    In special varianta lui Krotal


    Stiu ca cel mai bine este defult,dar cu oamenii dupa server nu se poate.


  7. Nume : amx_ss sau ultimate_ss


    Versiune : Nu conteaza


    Descriere detaliata :


    Doresc si eu un plugin pentru ss cu mesaje in romana


    Doresc ca pluginu  sa faca 3poze normale + 1blind (verde)


                              #Multumesc

  8. # Descriere: Acest plugin elimina atat mesajul cat si sunetul de la : Fire in the hole
    # Download: http://www.girlshare.ro/3489311344.2
    # Nume: remove fire in the hole
    # Versiunea: 0.1
    # Instalare:

    => Fisierul fireinthehole.sma il puneti in addons/amxmodx/scripting
    => Fisierul fireinthehole.amx il puneti in addons/amxmodx/plugins
    => Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:
    fireinthehole.amxx

    • Like 1
  9. Nume : bRICk_baZuka

    Autor : marvel_team

    Detalii : Un config care sper sa te ajute

    Instalare : Normal in cstrike , dupa ce l-ai incarcat intri in cs vezi daca s-a activat cfg si iesi.dupa intri din nou.

                    Configul se activeaza automat deci nu este nevoie de exec blablabla.cfg

     

     

    ===============================================================================================================

     

     

    // [for use only with CounterStrike 1.6 Steam/NoSteam]
     
    // General Buy Aliases
    //----------------------------------------------------------------------------------------------------------------------------------
    //
     
    alias ms1 "menuselect 1"
    alias ms2 "menuselect 2"
    alias ms3 "menuselect 3"
    alias ms4 "menuselect 4"
    alias ms5 "menuselect 5"
    alias ms6 "menuselect 6"
    alias ms7 "menuselect 7"
    alias ms8 "menuselect 8"
     
    alias "w1" "wait"
    alias "w2" "wait;wait"
    alias "w3" "wait;wait;wait"
    alias "w4" "wait;wait;wait;wait"
    alias "w5" "wait;wait;wait;wait;wait"
    alias "w6" "wait;wait;wait;wait;wait;wait"
    alias "w7" "wait;wait;wait;wait;wait;wait;wait"
    alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait"
    alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
    alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
     
    alias mclr "clrx; clrx"
    alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"
     
    alias +pammo "buyammo1"
    alias -pammo "slot10; wait; wait; slot10"
    alias +sammo "buyammo2"
    alias -sammo "slot10; wait; wait; slot10"
    alias +armor "vest"
    alias -armor "slot10; wait; wait; slot10"
    alias +helmet "vesthelm"
    alias -helmet "slot10; wait; wait; slot10"
    alias +flashg "flash"
    alias -flashg "slot10; wait; wait; slot10"
    alias +hegren "hegren"
    alias -hegren "slot10; wait; wait; slot10"
    alias +smokeg "sgren" 
    alias -smokeg "slot10; wait; wait; slot10"
    alias +defuse "defuser"
    alias -defuse "slot10; wait; wait; slot10"
     
    alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
    alias -USP "slot10; wait; wait; slot10"
    alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
    alias -GLOCK "slot10; wait; wait; slot10"
    alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
    alias -EAGLE "slot10; wait; wait; slot10"
     
    alias +3grens "hegren; flash; sgren"
    alias -3grens "slot10; wait; wait; slot10; qknif"
     
    alias +fullgrens "hegren; flash; flash"
    alias -fullgrens "slot10; wait; wait; slot10" //calibru//
    alias +armgreammo "vesthelm; vest; hegren; ammo1"
    alias -armgreammo "slot10; wait; wait; slot10; qknif"
     
    alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash; 
    mclr"
    alias -ctbuy "slot10; wait; wait; slot10"
     
    alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"
    alias -terror "slot10; wait; wait; slot10"//c//
    //a//
     
    scr_centertime 6 
    scr_conspeed 4000
     
    // Alias 1
    //----------------------------------------------------------------------------------------------------------------------------------
     
     
    //Stop echo//
    alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"
     
     
    //Quick Knife Alias//
    alias qknif "weapon_knife"   
     
    //Quick Grenade Alias//
    alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"
     
    //Defuse & Cover Alias//
    alias +defuse1 "+use; radio1; menuselect 1;" 
    alias -defuse1 "-use; slot10"
     
    //C4 Bomb Plant & Cover Alias//
    alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
    alias -bomb "-duck; -attack; slot10" 
      
    //Crosshair Color Toggle//
    alias cross "adjust_crosshair"     
     
    //Silent Defuse//
    alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
    alias "-silentdefuse" "-use";
    bind "e" "+silentdefuse";
     
    //Radar Viewer//
    alias radar "radaroff"
    alias radaroff "drawradar; alias radar radaron"
    alias radaron "hideradar; alias radar radaroff"
     
    //Netgraph Viewer//
    alias graph "graphon"
    alias graphon "net_graph 3; alias graph graphoff"
    alias graphoff "net_graph 0; alias graph graphon"
     
    //FPS Viewer//
    alias fps "fpson"
    alias fpson "cl_showfps 1; alias fps fpsoff"
    alias fpsoff "cl_showfps 0; alias fps fpson"
     
    //Status Report Alias//
    alias +statusrpt "+showscores; cl_showfps 1; timeleft"
    alias -statusrpt "-showscores; cl_showfps 0"
     
     
    //HE Grenade Buy & Throw Alias//
    alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
    alias -buythro "slot10; wait; slot10; -attack"
     
    //Crouch Toggle Alias//
    alias duck_t "duck_on"
    alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
    alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"
     
    //Quick Slash Alias//
    alias +qslash "weapon_knife; wait; +attack" 
    alias -qslash "-attack; lastinv" 
     
    //Flashbang Warning Script//
    alias +warnflash "warntm; weapon_flashbang; wait; +attack" 
    alias -warnflash "-attack"
     
    alias +cleansnap "cson; clear; wait; wait; wait;" 
    alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
    alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0; 
    net_graph 3; screenshot" 
    alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"
     
    //Accuracy Enhancement//
    alias +mp.own sensitivity 1
    alias -mp.own sensitivity 3
    alias pwn.tog pwn1
    alias pwn1 "+mp.own; +speed; alias pwn.tog pwn2"
    alias pwn2 "-mp.own; -speed; alias pwn.tog pwn1"
    bind "shift" "pwn.tog"
     
    //Defuse Cover Message//
    alias +defuse "+use; coverme; say_team Acoperiti-ma! Dezamorsez C4! "
    alias -defuse "-use"
    bind "e" "+defuse"
     
    //Fast-zoom//
    alias w8 "wait; wait; wait; wait; wait; wait; wait; wait; wait; slot10"
    alias nif "weapon_knife"
    alias onetwo "slot2; nif; slot2; slot1"
    alias +fastzoom "+attack2"
    alias -fastzoom "+attack; w8; -attack2; -attack; onetwo"
    bind "alt" +fastzoom
     
    //Reload-Trick// 
    alias +tsw.rattack "+attack; tsw.rattacktog" 
    alias -tsw.rattack "-attack; alias tsw.rattacktog tsw.rattacktog1" 
     
    alias tsw.rattacktog "tsw.rattacktog1" 
    alias tsw.rattacktog1 " " 
    alias tsw.rattacktog2 "lastinv; wait; lastinv" 
     
    alias +tsw.reload "+reload; alias tsw.rattacktog tsw.rattacktog2" 
    alias -tsw.reload "-reload" 
     
    bind "mouse1" "+tsw.rattack" 
    bind "r" "+tsw.reload"
     
    //Silent Grenade Throw//
    alias ss "stopsound"
    alias "gr3n" "die;slot4;w;+attack;w;-attack;ss"
    alias "Switch" "gr3n;+lastinv;w; -lastinv;w; lastinv;ss
    alias "die" "+forward;w;-forward;+back;w;-back
     
    //Quick Silencer//
    alias +quicksilencer "+attack2; wait; wait; wait"
    alias -quicksilencer "-attack2; weapon_knife; wait; wait; lastinv"
    bind "MOUSE2" "+quicksilencer"
     
    //Silent RuN//
    alias w "wait"
    alias w3 "w; w; w"
    alias "w5" "w3; wait; wait"
    alias "w10" "w5;w5"
    alias "w20" "w10; w10"
     
    alias silentrun "+duck; w; -duck; w; +duck; w20; w5; w3; -duck"
     
    bind "Alt" "silentrun"
     
    // Alias2
    //----------------------------------------------------------------------------------------------------------------------------------
    //
     
    alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
     
    alias +qstab "weapon_knife; wait; +attack2" 
    alias -qstab "-attack2; wait; lastinv"
     
    alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack" 
    alias -warnhe "-attack" 
     
    alias +hethro "weapon_hegrenade; wait; wait; +attack"
    alias -hethro " wait; -attack"
     
    alias +flash "weapon_flashbang; wait; wait; +attack"
    alias -flash " wait; -attack"
     
    alias w3 "wait; wait; wait"
    alias +zoom "+attack2; w3; w3; -attack2"
    alias -zoom "bind mouse1 +attak"
    alias +attak "+attack; w3; w3; w3" 
    alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3; 
    w3; -attack; bind mouse1 +attack"
     
    alias w3 "wait; wait; wait"
    alias +zoomx "+attack2; w3; w3; -attack2"
    alias -zoomx "bind mouse1 +attakx"
    alias +attakx "+attack; w3; w3; w3" 
    alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1 
    +attack"
     
    alias dfire "dfireon"
    alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
    alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
    alias +fire "+duck; wait; wait; wait; +attack"
    alias -fire "-attack; -duck"
     
    alias "wd" "clear;echo;echo;echo;echo;echo"
    alias "d1" "developer 1"
    alias "d0" "developer 0"
     
    alias "hands" "hand_left"
    alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
    alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"
     
     
     
     
    // Assault Rifles
    //----------------------------------------------------------------------------------------------------------------------------------
    //
     
    alias +AK47 "ak47"
    alias -AK47 "slot10; wait; wait; slot10"
    alias +AK47X "ak47; arm; ammo1"
    alias -AK47X "slot10; wait; wait; slot10"
    alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
    alias -AK47X2 "slot10; wait; wait; slot10"
     
    alias +M4 "m4a1"
    alias -M4 "slot10; wait; wait; slot10"
    alias +M4X "m4a1; arm; ammo1"
    alias -M4X "slot10; wait; wait; slot10"
    alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
    alias -M4X2 "slot10; wait; wait; slot10"
     
    alias +SIG "buy; ms4; ms2"
    alias -SIG "slot10; wait; wait; slot10"
    alias +SIGX "buy; ms4; ms2; arm; ammo1"
    alias -SIGX "slot10; wait; wait; slot10"
    alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"
    alias -SIGX2 "slot10; wait; wait; slot10"
     
    alias +AUG "buy; ms4; ms4"
    alias -AUG "slot10; wait; wait; slot10"
    alias +AUGX "buy; ms4; ms4; arm; ammo1"
    alias -AUGX "slot10; wait; wait; slot10"
    alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"
    alias -AUGX2 "slot10; wait; wait; slot10"
     
    // Sniper Rifles
    //----------------------------------------------------------------------------------------------------------------------------------
    //
     
    alias +SCOUTX "buy; ms4; ms5"
    alias -SCOUTX "slot10; wait; wait; slot10"
    alias +SCOUTX "buy; ms4; ms5; arm; ammo1"
    alias -SCOUTX "slot10; wait; wait; slot10"
    alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"
    alias -SCOUTX2 "slot10; wait; wait; slot10"
     
    alias +AWP "awp"
    alias -AWP "slot10; wait; wait; slot10"
    alias +AWPX "awp; arm; ammo1"
    alias -AWPX "slot10; wait; wait; slot10"
    alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
    alias -AWPX2 "slot10; wait; wait; slot10"
     
    // SubMachinegun
    //----------------------------------------------------------------------------------------------------------------------------------
    //
     
    alias +MP5 "mp5"
    alias -MP5 "slot10; wait; wait; slot10"//l//
    alias +MP5X "mp5; arm; ammo1"
    alias -MP5X "slot10; wait; wait; slot10"
    alias +MP5X2 "mp5; vesthelm; vest; buyammo1; buyammo1;"
    alias -MP5X2 "slot10; wait; wait; slot10"
     
    // Start
    //----------------------------------------------------------------------------------------------------
    //
     
    unbindall
    clear
    name "Marvel * bRiCk-baZuka"
     
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "0" "slot10"
     
    // Setari
    //----------------------------------------------------------------------------------------------------
    //
     
    scr_conspeed "1500"
    m_yaw 0.022
    m_filter 1
    m_pitch 0.022
    hud_fastswitch 1
    max_smokepuffs 0
    max_shells 0
    fps_max "121"
    fps_modem "121"
    con_color "250 250 250"
    zoom_sensitivity_ratio 1.2
    fastsprites "0"
    crosshair "1.000000"
    brightness "3"
    gamma "3"
    viewsize 110
    hud_centerid 1
    sv_aim 0
    developer 1
    cl_crosshair_color "255 255 255"
    volume "1"
    r_detailtextures "0"
    sv_voiceenable "1"
    cl_crosshair_translucent "0"
    hpk_maxsize "4"
     
    // GFX
    //----------------------------------------------------------------------------------------------------
    //
     
     
    r_mmx 1
    r_bmodelhighfrac "5.0"
    r_decals "300"
    r_drawviewmodel "1"
    r_drawentities "1"
    r_mirroralpha "0"
    r_wateralpha "1"
    r_dynamic "1"
    r_novis "0"
    r_traceglow "0"
    r_lightmap "0"
    precache "1"
     
    gl_texturemode GL_LINEAR_MIPMAP_NEAREST
    gl_picmip "0"
    gl_playermip "0"
    gl_max_size "256"
    gl_spriteblend "1"
    gl_lightholes "0"
    gl_dither "1"
    gl_flipmatrix "0"
    gl_lightholes "0"
    gl_monolights "0"
    gl_overbright "0" 
    gl_polyoffset "0.1"
    gl_cull "1"
    gl_palette_tex 0
    gl_keeptjunctions 0
    gl_playermip 1000
    gl_round_down 6
    gl_wateramp 0
    gl_ztrick 1
    gl_alphamin "0.25"
    gl_fog "0"
    gl_affinemodels "0"
    gl_clear "0"
    gl_flashbend "0"
    r_bmodelhighfrac "5.0"
     
    // Sunet
    //----------------------------------------------------------------------------------------------------
    //
     
    hisound 1
    loadas8bit 0//i//
    bgmvolume "1.000000"
    s_reverb 1rate 15000
    s_reverb 1
    s_rolloff "1.0"
    s_doppler "0.0"
    s_distance "60"
    s_automin_distance "2"
    s_automax_distance "30"
    s_min_distance "5"
    s_max_distance "1000"
    s_leafnum "0"
    s_refgain "0.4"
    s_refdelay "4"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_numpolys "200"
    s_bloat "2.0"
    s_verbwet "0.25"
    s_a3d "0.0"
    s_eax "0.0"
    suitvolume .25
    _snd_mixahead "0.1"
    voice_enable "1"
    voice_forcemicrecord "1"
    voice_modenable "1"
    voice_scale "2"
     
    // Network
    //----------------------------------------------------------------------------------------------------
    //
     
    rate "9999"
    cl_rate "9999"
    ex_interp "0.05"
    cl_timeout "35"
     
    // Client
    //----------------------------------------------------------------------------------------------------
    //
     
     
    cl_backspeed "400" //b//
    cl_forwardspeed "400"
    cl_sidespeed "400"
    cl_gaitestimation 1 
    cl_observercrosshair 1
    cl_radartype 0
    cl_nosmooth 1 
    cl_smoothtime 0.1
    cl_vsmoothing "0.05"
    cl_crosshair_size "small"
    cl_dynamiccrosshair "0"
    violence_ablood 3
    violence_agibs 3
    violence_hblood 3
    violence_hgibs 3
     
     
    // Volume Script
    //----------------------------------------------------------------------------------------------------
    //
     
    alias "volmin" "volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin"
    alias "vol01" "volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias 
    voldn volmin"
    alias "vol02" "volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias 
    voldn vol01"
    alias "vol03" "volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias 
    voldn vol02"
    alias "vol04" "volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias 
    voldn vol03"
    alias "vol05" "volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias 
    voldn vol04"
    alias "vol06" "volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias 
    voldn vol05"
    alias "vol07" "volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias 
    voldn vol06"
    alias "vol08" "volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias 
    voldn vol07"
    alias "vol09" "volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias 
    voldn vol08"
    alias "vol10" "volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias 
    voldn vol09"
    alias "vol11" "volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias //r//
    voldn vol10"
    alias "vol12" "volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias 
    voldn vol11"
    alias "vol13" "volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias 
    voldn vol12"
    alias "vol14" "volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias 
    voldn vol13"
    alias "vol15" "volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias 
    voldn vol14"
    alias "vol16" "volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias 
    voldn vol15"
    alias "vol17" "volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias 
    voldn vol16"
    alias "vol18" "volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias 
    voldn vol17"
    alias "vol19" "volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias 
    voldn vol18"
    alias "volmax" "volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol19"
    alias "volup" "vol03"
    alias "voldn" "vol01"
     
    bind "KP_PLUS" "volup"
    bind "KP_MINUS" "voldown"
     
    //  Walk Alias
    //----------------------------------------------------------------------------------------------------
    //
     
    alias walk_t "walk_on"
    alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers activat; developer 0"
    alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Fugit activat; developer 0"
     
    // Bulk
    //----------------------------------------------------------------------------------------------------
    //
     
    bind "CTRL" "+duck"
    bind "/" "net_graph 3"
    //u//
    // Connect Screen Message
    //----------------------------------------------------------------------------------------------------
    //
     
    alias "scr_0" "scr_connectmsg 0;scr_connectmsg1 0;scr_connectmsg2 0"
    alias "close" "wait;wait;wait;slot10"
    alias "mcl" "close;scr_0"
     
    scr_connectmsg "Welcome calibru"
    scr_connectmsg1 "Marvel Config Succesfully Loaded..."
    close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;mcl
     
    // Binds
    //----------------------------------------------------------------------------------------------------
    //
     
     
    bind "TAB" "+showscores;stopsound"
    bind "ENTER" "adjust_crosshair"
    bind "ESCAPE" "cancelselect"
    bind "MOUSE2" "+attack2"
    bind "," "buyammo1"
    bind "." "buyammo2"
    bind "`" "toggleconsole"
    bind "b" "buy"
    bind "z" "radio1"
    bind "x" "radio2"
    bind "c" "radio3"
    bind "h" "+commandmenu"
    bind "SHIFT" "+speed"
    bind "g" "drop"
    bind "i" "showbriefing"
    bind "k" "+voicerecord"
    bind "m" "chooseteam"
    bind "o" "buyequip"
    bind "y" "messagemode"
    bind "u" "messagemode2"
    bind "r" "+reload"
    bind "t" "impulse 201"
    bind "f" "impulse 100"
    bind "~" "toggleconsole"
    bind "MWHEELDOWN" "slot2"
    bind "MWHEELUP" "slot1"
    bind "MOUSE1" "+attack"
    bind "MOUSE3" "hands"
    bind "w"     "+forward"
    bind "s"     "+back"
    bind "a"     "+moveleft"
    bind "d"     "+moveright"
    bind "q"     "lastinv"
    bind "p" "+highjump"
    bind "SPACE" "+jump"
    bind "e" "+use"
    bind "F11" "quit"
     
    alias +defuse "+use; coverme; say_team Cover me I'm defusing the bomb" 
    alias -defuse "-use" 
     
    bind "r" "+reload"
     
     
     
    m_pitch "0.022"
    m_yaw "0.022"
    m_forward "1"
    m_side "0.8"
    m_filter "0"
    model "gordon"
     
    mp_decals "300.000000"
     
    cl_vsmoothing ".05"
    _cl_autowepswitch "1"
    cl_righthand "1"
    cl_minmodels "1"
    cl_dynamiccrosshair "0"
    cl_lw "1"
    cl_lc "1"
    cl_dlmax "128"
    cl_updaterate "101"
    cl_dlmax "128"
    cl_himodels "0"
    cl_idealpitchscale "0.8"
    cl_timeout "35"
    cl_cmdbackup "2"
    cl_cmdrate "101"
    cl_updaterate "101"
    cl_download_ingame "1"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_corpsestay "600.000000"
    cl_shadows "1"
    cl_weather "0"
    cl_observercrosshair "1"
    cl_bobcycle "0.8"
    cl_bobup "0.5"
    cl_bob "0.01"
    cl_career_difficulty "0"
    cl_logocolor "#Valve_Orange"
    cl_logofile "lambda"
    cl_crosshair_color "255 255 255"
     
    hud_capturemouse "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_centerid "1"
    hud_takesshots "0"
    hud_saytext_time "8"
    hud_saytext_internal "1"
     
    spec_autodirector_internal "1"
    spec_drawcone_internal "1"
    spec_drawnames_internal "1"
    spec_drawstatus_internal "1"
    spec_mode_internal "4"
    spec_pip "0"
     
    setinfo "_vgui_menus" "1"
    setinfo "friends" ""
    setinfo "_ah" ""
    setinfo "ah" ""
    setinfo "ghosts" ""
    setinfo "pw-home" ""
    setinfo "_pw-bc" ""
    setinfo "rate" ""
    setinfo "model" ""
    setinfo "_pw-home" ""
    setinfo "_parola" ""
    setinfo "ghosts" "0"
    setinfo "dm" "1"
    setinfo "ah" "1"
    setinfo "vgui_menus" "1"
    setinfo "s3" "67108863"
    setinfo "s2" "67108863"
    setinfo "s1" "67108863"
    setinfo "s" "67108863"
    setinfo "_statsme2" "67108863"
     
    viewsize "120.000000"
    ati_subdiv "2.0"
    ati_npatch "1.0"
    r_bmodelhighfrac "5.0"
    suitvolume "0.250000"
    hisound "2.000000"
    bgmvolume "1.000000"
    MP3Volume "0.800000"
    MP3FadeTime "2.0"
    _snd_mixahead "0.1"
    topcolor "30"
    bottomcolor "6"
    sensitivity "2.4"
    joystick "0.000000"
    fastsprites "0.000000"
    lookstrafe "0.000000"
    lookspring "0.000000"
    volume "1"
     
    +mlook
    +jlook
     
    net_graph "3"
    net_graphwidth "375"
    net_scale "5"
    net_graphpos "2"
    graphheight "70"
    fps_max "121"
    fps_modem "121"
     
    // Buy Ammo
    //----------------------------------------------------------------------------------------------------
    //
     
    bind "F1" "ak47; m4a1; primammo; vest; defuser; vesthelm"
    bind "F2" "hegren; flash; flash; sgren; defuser"
    bind "f3" "deagle \ usp;secammo"
    bind "f4" "vesthelm;primammo;secammo;hegren;flash;flash;defuser #>>| Armor \ Hand Grenade \ Flash \ Defuse |<<#"
    bind "f5" "mp5;primammo;defuser"
    bind "f6" "awp;primammo;deagle;secammo"
     
    //Pentru Lag
    //----------------------------------------------------------------------------------------------------
    //
     
    alias setnetgraph netgraphon3
    alias netgraphon3 "net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2"
    alias netgraphon2 "net_graph 2; alias setnetgraph netgraphon1"
    alias netgraphon1 "net_graph 1; alias setnetgraph netgraphoff"
    alias netgraphoff "net_graph 0; alias setnetgraph netgraphfps"
    alias netgraphfps "cl_showfps 1; alias setnetgraph netgraphon3"
     
    alias r10000 "rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000"
    alias r8000 "rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000"
    alias r7000 "rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000"
    alias r6000 "rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500"
    alias r5500 "rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000"
    alias r5000 "rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500"
    alias r4500 "rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000"
    alias r4000 "rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500"
    alias r3500 "rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000"
    alias r3000 "rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500"
    alias r2500 "rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500"
    r5000
     
    alias updr55 "cl_updaterate 55; devon; echo -55 pachete; devoff; alias updrup updr55; alias updrdn updr50"
    alias updr50 "cl_updaterate 50; devon; echo -50 pachete; devoff; alias updrup updr55; alias updrdn updr45"
    alias updr45 "cl_updaterate 45; devon; echo -45 pachete; devoff; alias updrup updr50; alias updrdn updr40"
    alias updr40 "cl_updaterate 40; devon; echo -40 pachete; devoff; alias updrup updr45; alias updrdn updr35"
    alias updr35 "cl_updaterate 35; devon; echo -35 pachete devoff; alias updrup updr40; alias updrdn updr30"
    alias updr30 "cl_updaterate 30; devon; echo -30 pachete; devoff; alias updrup updr35; alias updrdn updr25"
    alias updr25 "cl_updaterate 25; devon; echo -25 pachete; devoff; alias updrup updr30; alias updrdn updr20"
    alias updr20 "cl_updaterate 20; devon; echo -20 pachete; devoff; alias updrup updr25; alias updrdn updr15"
    alias updr15 "cl_updaterate 15; devon; echo -15pachete; devoff; alias updrup updr20; alias updrdn updr15"
    updr30
     
    alias cmdr55 "cl_cmdrate 55; devon; echo +55 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50"
    alias cmdr50 "cl_cmdrate 50; devon; echo +50 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45"
    alias cmdr45 "cl_cmdrate 45; devon; echo +45 pachete ; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40"
    alias cmdr40 "cl_cmdrate 40; devon; echo +40 pachete; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35"
    alias cmdr35 "cl_cmdrate 35; devon; echo +35 pachete; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30"
    alias cmdr30 "cl_cmdrate 30; devon; echo +30 pachete; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25"
    alias cmdr25 "cl_cmdrate 25; devon; echo +25 pachete; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20"
    alias cmdr20 "cl_cmdrate 20; devon; echo +20 pachete; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15"
    alias cmdr15 "cl_cmdrate 15; devon ; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15;echo + 15 pachete"
    cmdr40
     
     
    // Config.cfg entries:
    //---------------------------------------------------------------------------------------------------
    //
     
    bind "PAUSE" "setnetgraph"
    bind "PGDN" "r_dn"
    bind "PGUP" "r_up"
    bind "HOME" "updrup"
    bind "END" "updrdn"
    bind "INS" "cmdrup"
    bind "DEL" "cmdrdn"
     
    rate "5000.007"
    cl_updaterate "30"
    cl_cmdrate "40"
     
    // Facute de mana mea
    //----------------------------------------------------------------------------------------------------
    //
     
    bind "mwheelup"                 "cl_righthand 1"
    bind "mwheeldown"               "cl_righthand 0"
     
    bind "f9" "color"
     
    alias dev0 "developer 0"
    alias dev1 "developer 1"
    hud_fastswitch 1
    alias fast "faston"
    alias faston "bind mouse1 fastatt; dev1; echo Fast Sniper Attack *ON*; dev0; alias fast fastoff"
    alias fastoff "bind mouse1 +attack; dev1; echo Fast Sniper Attack *OFF*; dev0; alias fast faston"
    alias fastatt "+attack; wait; -attack; fson; slot2; slot1; fsoff"
     
    bind "kp_enter" "fast"
     
    alias +firespec "+attack;wait;wait;slot2"
    alias -firespec "-attack"
    alias modespec "m1"
    alias m1 "bind mouse1 +firespec;developer 1;echo LuPa'S ShMeN ENABLED;developer 0;alias modespec m2"
    alias m2 "bind mouse1 +attack;developer 1;echo LuPa'S ShMeN DISABLED;developer 0;alias modespec m1" 
     
    //Ping Optimizer
    //-------------------------------------------------------------------------------------------------------
    //
     
    rate "9500.000"
    rate "9600.000"  
    rate "9700.000"  
    rate "9800.000"
    cl_bob "0"
    cl_bobcycle "0"                 
    cl_latency "-90.0"          
    cl_updaterate "101"
    cl_cmdrate "20"
    cl_lc "1"                       
    cl_lw "1"
    cl_download_ingame "1"
    cl_himodels "0.000000"
    cl_gaitestimation "1.000000"
    cl_timeout "35"
    gl_overbright "0"
    gl_keeptjunctions "0.000000"
    gl_round_down "1.000000"
    gl_playermip "2.000000"
    gl_flipmatrix "0"
    gl_monolights "0"
    max_shells "-1"
    max_smokepuffs "2"             
    loadas8bit "0.000000"
    setinfo "ghosts" "0.000000"
    mp_decals "300.000000"  
    console "1.000000"
     
    // Crosshair
    //----------------------------------------------------------------------------------------------------
    //
     
    adjust_crosshair
    adjust_crosshair
    adjust_crosshair
     
     
    // Pentru meciuri
    //-----------------------------------------------------------------------------------------------------
    //
     
    bind "KP_5" "say_team ---====Ajuta-ma sa ma urc aici====---"
    bind "KP_LEFTARROW" "say_team ---====Liniste ... Fara zgomot====---"
     
    bind "KP_END" "say_team ---====Fara graba ... Atentie mare"
    bind "KP_UP" "say_team"
    bind "KP_DOWNARROW" "say_team ---====Game is ON ... Are you Ready ?====---"
    bind "KP_PGUP" "say_team ---====RuSh LunG RepeDe====---"
    bind "KP_PGDN" "say_team ---====HaiDe nu-i nimic recuperam====---"
    bind "KP_RIGHTARROW" "say_team ---====Duceti-va 2 la x1 si restu veniti cu mine====---"
    bind "KP_HOME" "say_team ---====RuSh X1 RepeDe====---"
    bind "KP_UPARROW" "say_team ---====RuSh X2 repeDe====---"
     
    // Pentru Server Public
    //----------------------------------------------------------------------------------------------------------
    //
     
    bind "=" "say /top15"
    bind "-" "say /rs"
    bind "[" "say /rank"
    bind "f11" "quit"
    bind "j" "disconnect"
    bind "]" "say /me"
     
    clear
     
    echo [*] Loading complete.
    echo [*] Activated settings.
    echo ... Smash Some Heads!!!
    echo  HuNtInG MoDe AcTiVaTeD
    echo  Kill Them All 
    //----------------------------------------------------------------------------------------------                             //+ ***************************************************************************************** +
    //|****************************************[:Echo settings:]********************************* |
    //+ ***************************************************************************************** +
    //----------------------------------------------------------------------------------------------
     
    clear
    echo [*........]
    wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
    clear
    echo [.*.......]
    wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
    clear
    echo [..*......]
    wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
    clear
    echo [...*.....]
    wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
    clear
    echo [....*....]
    wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
    clear
    echo [.....*...]
    wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
    clear
    echo [......*..]
    wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
    clear
    echo [.......*.]
    wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait
    clear
    echo [........*]
     
    clear
    echo "                   ================================================"
    echo "                    <<<<===== Marvel Crew cFg AcTiVaTeD ======>>>>"
    echo "                             <<======================>>"
    echo " "
    echo "                <<<=============================================>>>"
    echo "                    <<<=== Never Give up & Leaving the Dream ===>>>"
    echo "              <<<====================================================>>>"
    echo " "
    echo "                          <<<=====================>>>"
    echo "                   <<<=== Official Marvel Crew Counter-Strike 1.6 ===>>>"
    echo "                     <<<==========GL AnD GF===========>>>"
     
    echo "                      maryus20042004@yahoo.com"
    echo "                                Cfg. MaDe By bRiCk-baZuka"
    volume 1
    play vox/activated
    ww
    play fvox/activated
    volume 1
     
    //----------------------------------------------------------------------------------------------                           //+ ***************************************************************************************** +
    //| ***********************************[]:Paval Marius Alexandru==:[]******************************* |
    //+ ***************************************************************************************** +
    //----------------------------------------------------------------------------------------------
    play vox/activated and ready to kill
    • Like 1
  10. elcome to the AMX Mod X 1.8.1-300 Compiler.
    Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team

    /tmp/textTNenjk.sma(17) : error 017: undefined symbol "t10"
    /tmp/textTNenjk.sma(18) : error 017: undefined symbol "t15"
    /tmp/textTNenjk.sma(19) : error 017: undefined symbol "t300"

     

     

    la compilare

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